This module implements the ability to access symbols from shared libraries. On POSIX this uses the dlsym mechanism, on Windows LoadLibrary.
Examples
Loading a simple C function
The following example demonstrates loading a function called greet from a library that is determined at runtime based upon a language choice. If the library fails to load or the function greet is not found, it quits with a failure error code.
Example:
import std/dynlib type GreetFunction = proc (): cstring {.gcsafe, stdcall.} proc loadGreet(lang: string) = let lib = case lang of "french": loadLib("french.dll") else: loadLib("english.dll") assert lib != nil, "Error loading library" let greet = cast[GreetFunction](lib.symAddr("greet")) assert greet != nil, "Error loading 'greet' function from library" echo greet() unloadLib(lib)
Procs
proc checkedSymAddr(lib: LibHandle; name: cstring): pointer {. ...raises: [Exception, LibraryError], tags: [RootEffect].}
- Retrieves the address of a procedure/variable from lib. Raises LibraryError if the symbol could not be found. Source Edit
proc libCandidates(s: string; dest: var seq[string]) {....raises: [], tags: [].}
- Given a library name pattern s, write possible library names to dest. Source Edit
proc loadLib(): LibHandle {....gcsafe, raises: [], tags: [].}
- Gets the handle from the current executable. Returns nil if the library could not be loaded. Source Edit
proc loadLib(path: string; globalSymbols = false): LibHandle {....gcsafe, raises: [], tags: [].}
- Loads a library from path. Returns nil if the library could not be loaded. Source Edit
proc loadLibPattern(pattern: string; globalSymbols = false): LibHandle {. ...raises: [Exception], tags: [RootEffect].}
-
Loads a library with name matching pattern, similar to what the dynlib pragma does. Returns nil if the library could not be loaded.Warning: this proc uses the GC and so cannot be used to load the GC.Source Edit
proc raiseInvalidLibrary(name: cstring) {.noinline, noreturn, ...raises: [LibraryError], tags: [].}
- Raises a LibraryError exception. Source Edit